About BrainCompete
BrainCompete is a free brain training arcade. No downloads, no signups — just open your browser and start playing. Each game targets a different cognitive skill, from reaction speed to working memory to strategic thinking.
How it works
Pick any game and play instantly. Your personal best is saved locally on your device so you can track your progress over time.
When you set a high score, you can submit it to the global leaderboard with your nickname and country flag. See how you rank against players worldwide.
All games are designed to be fair across devices — no advantage from screen size, touch precision, or finger thickness.
Brain coverage map
Reaction Speed
Reaction Time, Go/No-Go
Processing Speed
Word Rain (Typing Speed)
Working Memory
Memory Sequence, Number Flash
Spatial Memory
Spatial Memory
Spatial Reasoning
3D Cross-Section, Invisible Trajectory
Cognitive Inhibition
Stroop Test, Audio-Visual Stroop
Cognitive Flexibility
Shifting Rule Matrix, Audio-Visual Stroop
Visual Attention
Object Tracking (MOT)
Logic & Pattern
Speed Sudoku
Mental Math
Quick Math
Strategy
2048
Focus & Timing
Pipe Dodge
Geometric Intuition
Laser Reflection
Credits & Licenses
Game concepts
- 2048 — Based on the original game by Gabriele Cirulli (2014). The 2048 game concept is open source under the MIT License.
- Sudoku — Sudoku puzzles are in the public domain. The modern number puzzle was popularized by Maki Kaji (Nikoli, 1984) and the name "Sudoku" is not trademarked in most jurisdictions.
- Stroop Test — Based on the Stroop effect, first published by John Ridley Stroop (1935). The psychological concept is in the public domain.
- N-Back — Based on the N-back task by Wayne Kirchner (1958). The cognitive test paradigm is in the public domain.
- Go/No-Go — Based on the Go/No-Go paradigm, a standard cognitive neuroscience task in the public domain.
- Multiple Object Tracking (MOT) — Based on the MOT paradigm by Zenon Pylyshyn and Ron Storm (1988). The experimental paradigm is in the public domain.
- Flappy Bird / Pipe Dodge — Inspired by the "flappy" mechanic genre. The tap-to-fly-through-gaps gameplay is a common game mechanic not subject to copyright.
Fonts
- Chakra Petch — Designed by Cadson Demak. Licensed under the SIL Open Font License 1.1.
- IBM Plex Mono — Designed by Mike Abbink, IBM. Licensed under the SIL Open Font License 1.1.
Technology
- Next.js — MIT License, Vercel Inc.
- React — MIT License, Meta Platforms Inc.
- Tailwind CSS — MIT License, Tailwind Labs Inc.
- Web Speech API — Used for Audio-Visual Stroop game audio. W3C standard, browser-native.
All other game implementations are original works created for BrainCompete. Game mechanics that are based on established cognitive science paradigms (which are in the public domain) have been independently implemented.
Free forever
BrainCompete is and will remain completely free to play. We keep the lights on with simple banner ads — no paywalls, no premium tiers, no data selling. Just train your brain and compete.